

All of the characters are very believable, and a large part of this is the excellence with which the character of Clementine is developed. The situations Lee found himself in and the relationships he had with the people around him were because of our choices. The more we played, the less we found ourselves role-playing as Lee, because we became him. It’s a little touch, but it really does drive home the fact that the decisions you’re making are changing the game world and may come back to haunt you later on. Whenever you side with somebody during an argument, or choose to be gentle when having a heart to heart with Clementine, a box will appear in the corner of the screen, explaining the impact of your decisions. While you may not have chosen his name, hairstyle, and background, what you choose during a conversation will hold consequences for Lee and Clem, either helping you to cement a solid ally, or in some cases, decide whether they live or die. This is not only evidence of the fantastic writing, but it also highlights Telltale’s wish to make you ‘connect’ with Lee. Instead, they’re always specific to the situation at hand. The choices don’t subscribe to typical RPG dialogue options, where morality is often binary. These responses are timed, with a bar rapidly depleting as you consider your decision. When talking with survivors you’re presented with four responses all mapped to the face buttons. The Walking Dead: A Telltale Games Series is all about the relationships Lee has with the survivors he meets on his journey, and Telltale’s take on the classic dialogue tree echoes this sentiment. In a world gone mad, it soon becomes clear that Clem is your number one concern, as you endeavour to reunite her with her parents. It’s through Lee that you experience the harsh horrors of this new and unrecognisable world, and it’s not long before he, and by extension you, becomes responsible for Clementine, a little girl whose parents are out of town. As such, he's on his way to prison when civilisation collapses around him.

But longtime players of the series need not fret, as it features Clementine as well.Lee Everett’s failed the one golden rule of murdering folk: don’t get caught. It’s focused mostly on series newcomer Javier, and his tragic backstory leading into the apocalypse. Telltale has just released an extended trailer of the first couple of A New Frontier‘s five chapters. The first chapter is releasing digitally on December 20. Those who are playing the games, however, are certainly looking forward to Season 3, titled The Walking Dead: A New Frontier. If people are watching the show and/or reading the comics, but not playing Telltale’s episodic game series, they truly don’t know what they’re missing. It’s an emotional experience which sets the standard for excellent storytelling in video games.Ĭlementine’s story is likely the most compelling in Robert Kirkman’s zombie universe. And that goes back to 2012, protecting her through the POV of Lee Everett in the award-winning first season. I love all things The Walking Dead, but Clementine might be my favorite character in the franchise. Telltale’s acclaimed video game series based on The Walking Dead will continue with Season 3 this month, and you can watch the extended trailer right here.
